2moons

Jan 22, 2009 at 02:52 o\clock

Metin2 Guide to Sura PVP/PVM Build

by: soso6

Welcome to Goldceo.There is a basic Metin2 guide to Sura PVP/PVM Build.if you are  interested in it .just look through.Hopefully the article can help you. I believe you will learn something from it.


Starting out

 

To start out with being a Black Magic Sura, you should train your Sura account to level 5 and then talk with Bl. Magic Prof, Ben.
All new players who become black magic gain 4 Skill points.
You can chose to add these wherever you want but I would advice you to add them to:

 

*Darkfire = Unleash a line of pulshing flame, burning all nearby enemies.
*Shadow Bolt = Sends a Dark Hole suching the life force from your enemies.
*Entangle = Unleash Demon Energy to your target.
*Bloodrage = Unlesh Evil Spirits to attack your enemies.

 

Why I advice this for a starter is because it hits the opponont harder than normal sword attacks so you level easier.
When you reach level 6, you get another skill point (you get one for every level) which I would advice you to add to Aphotic since it increases your defence and helps you leveling.
Then comes level 7, now you will unlock all your skills when you follow this guide and add the skillpoint to Ritual of Doom, it is a PVP skill which every 3-5 seconds hit's your opponant which at level 1 of the skill remains for 41 seconds which will increase when you up the skill.

 

Time to Master a skill!

 

Ok now you have all your Black Magic skills unlocked and ready for use so it is time to level up untill atleast level 23.


When you level up every time until level 23 I advice you to add a point to Darkfire because it helps you in handeling great mobs (mobs are groups of monsters because monsters never go anywhere alone  )


There is a chance that at 17 points in Darkfire it will become Master skill (also called level 2 skill) if not you can do 2 things.

 

1. You can go to Old Lady and ask for a Stats Reset.
2. You can level up 1-3 levels because at 20 points it automaticly becomes a level 2 skill.

 

Now at level 2 Darkfire it does a lot more damage, around 1k (1k = 1,000 so 10k = 10,000 which is mostly used in money terms on Metin2).

 

Having a level 2 skill will definatly help you in leveling.

 

Now at level 23 you can start training in Maadi on Black Wind and Black Tornado monsters. When you reach level 25 you can go to SujinDen and kill monkeys to get a horse medal, which you can give to Stable Boy to get a horse (you can also buy the horse medal from players).


You will have to kill 30 Savage Archers in 30 minutes to get a horse, then you talk to Stable Boy, wait 1 day and then you can give him 100k to get a Horse Sword which if you right-click it summons your horse, you only have a 15% chance to summon it, you can make this a bigger chance by reading Horse Summoning books.


Once you reach level 28 go to Northern Maadi and train there on Savage Minions & Infantry's because it gives good exp at that level.

 

All the skill points you get leveling from the point that you get Darkfire level 2 on should go to Shadow Bolt as it is a really good skill when Mastered.


At level 35 you can start asking for BO Parties in shout (shout by typing ! and then your text so for example !Are there any BO parties?*)


*Shout only can be done once every 15 seconds

 

BO Parties will level you up and when you reach level 39-42 it is time for your second Master skill, Shadow Bolt (this is my advice, you aren't forced to chose these skills!).


Now at level 40 you can go get a language ring and do the next Ancient Page quests.

 

PvP or PvM (PvP = Players vs. Players, PvM = Players vs. Monsters)

 

Now it is time to chose what direction you will go, the PvP or PvM direction.
When you chose the PvP direction you should start putting skill points in Ritual of Doom.
When you chose the PvM direction you should start putting skill points in Aphotic Shield.
You can also go both ways by putting skill points in Ritual of Doom and then when it is mastered, start putting in Aphotic Shield (or the other way around).

Now you go and level up, after Ritual/Aphotic/Both I would advice Entangle as it can slow your target and last but not least Bloodrage.

 

Skillbooks and how to use them

 

Skillbooks are the skillpoints after you received a level 2 skill.
So for example to go from Darkfire M1 to M2 you need a Darkfire Skillbook.
The amount of skillbooks needed differs per level!

 

M1 to M2 requires 1 Skillbook
M2 to M3 requires 2 Skillbooks
M3 to M4 requires 3 Skillbooks
M4 to M5 requires 4 Skillbooks
M5 to M6 requires 5 Skillbooks
M6 to M7 requires 6 Skillbooks
M7 to M8 requires 7 Skillbooks
M8 to M9 requires 8 Skillbooks
M9 to M10 requires 9 Skillbooks

 

When you reach M10 your skill will turn into a level 3 skill which is the highest level of skill possible in Metin2.

When your skill has reached G you will not need any more skillbooks, but Soul Stones to up your skills.

Tip for getting to G quickly:
Buy from Item Mall: Hermit's Advices because they make certain that reading a skillbook ALMOST always succeeds. When buying all those Advices you can also buy Exorcism Scrolls with your Q Points, which resets the 24 hour time that has to be between reading 2 skillbooks. With this you will have G skill in no time.

 

Stats

 

These are my tips to be a good Black Magic Sura talking about stats:

 

1. Get your CON to 20
2. Max out your INT
3. Get your CON to 40
4. Every level you get 3 Stat Points so use them as followed: 2 STR, 1 DEX every level until you have 60 STR and 30 DEX
5. Now it is time to raise your CON further so do as followed: 2 CON, 1 DEX every level until you have 80 CON and 50 DEX.
6. So now you turn it around and do 2 DEX, 1 CON until you max out CON which gives you 70 DEX.
7. Now you have 90 INT, 90 CON, 60 STR, 70 DEX.
8 Time to start doing 2 STR, 1 DEX so that when you max out STR you have 85 DEX.
9. Just the next 2 levels add DEX and you have now all stats MAXED OUT and are in the process of this a strong Sura.


Do you have time to earn gold ? If you don't have time to earn gold, you can buy Metin2 gold  at our website. Goldceo is your best choice.

Jan 22, 2009 at 02:52 o\clock

Atlantica Online World Map Overview

by: soso6

In Atlantica Online, people may usually use world map. So we should know of it sometimes. If you havem more or better Atlantica online guides, you can send to us and share with more players. You can get some points once adopted.

 

The world map in Atlantica Online features real world locations mixed with mythological and fantasy elements. Countries like Germany and China are represented, with cities like Munich, Moscow, and Sapporo being featured as cities where one can visit. Though the locations on the map feature climates similar to their real world counter-parts, the architecture is often a generic recreation of well known structure types, such as the cities in Eastern Europe and Japan. Rome also takes on a big role as a real world location, resembling the ancient city of Rome as is well known from it's period of conquest as the Roman Empire. Any player can instantly teleport to Rome with the necessary percentage of Will available. While in Rome players can check out the Bazaar, store items at a warehouse, and fight in PvP competitions held daily and weekly. There are also a few NPC's available only in Rome.

 

The locations are based on real world locations, but are often heavily altered in order to make the game more interesting. Most of the civilizations represented are in different time periods- for example, Rome is still in the time of the Roman Empire, but Great Britian is independent, the Ottoman Empire reigns in Turkey, Southeast Asia resembles ancient Indian kingdoms before Western colonization and Islamic influence, and North America is caught up in the Industrial Revolution. This results in many convenient (and probably intentional) inaccuracies when it comes to NPC design, as famous people like Caesar, Erik the Red, William Shakespeare, Charlie Chaplin, and Henry Ford are all alive in the same time period, along with mythical characters like Beowulf.

 

Added to this on December 16th was the North American continent which features New York as a new explorable city and the United States and Mexico as explorable countries. These contain a few dungeons, but greatly expand the map in Atlantica.

 

Hope you like our site. If there are some errors or you have good advice, please point them out at reply.. Besides, our web site provide cheap Atlantica gold and cheap Atlantica power leveling services. If you need, go to the pages and check the cheap price.

 

More information click: MMORPG guides

Jan 22, 2009 at 02:51 o\clock

Maplestory Dragon Knight: Dragon Blood vs Warrior Elixers

by: soso6

This is GoldCEO... Welcome to visit our website....

 

As a Maplestory player,  you need some game guides to enhance your character's skills. So i collect lots of MMORPG guides from network. Of course, you can post your guides or tips at our website.


The choice of of whether maxing Dragon Blood has always been a great controversy.
However, this section is dedicated in explaining the Pros and Cons of Dragon Blood, and whether it is an applicable choice for each build.
Something that everybody should remember is that Beholder's Buff does NOT stack with Dragon Blood!

 

Dragon Blood
Level 20: MP -24 HP -20 every 4 seconds; Attack +12 for 160 seconds

 

Warrior Elixers
5000 meso each; Attack +12 for 480 seconds

 

First of all, I'd like to point out that the HP drain is very negligible. Seeing as how we're all Dragon Knights who receive thousands of damage, what's the matter with only losing 800?
Next, going with Dragon Blood instead of Warrior Elixers will save you mesos, but not to the point where it'll be noticable in the short run.


As said before:

 

Anoymonous said: "If you can't afford Warrior Elixers, you've got a bigger problem."


For 1 Warrior Elixer, it is equal to casting Dragon Blood 3 times.
5K for 8 minutes vs. -172 MP -2.4K HP from Dragon Blood.
Obviously, you would heal much more than just 2.4K HP with a single honster, which costs 2.8K meso.

 

Now for the psychological aspect:
Warrior Elixers have many positives consisting of; Used as a time measurement of a training spot, Cannot be dispelled, Lasts full 8 minutes before needing to be re-cast, and saves you 20 SP

 

Dragon Blood on the other hand, have positives which are listed as: Saves Use slot, Saves some money, Unlimited re-use, Saves your a trip to NLC to repot. ( The last one can be disregarded, seeing as how you'll have to go to NLC for Honsters and Supreme Pizzas anyways. )

 

Finally, the effect it would have on builds.
Pure Spear users are most likely out of all the ones listed above, to go with Dragon Blood, seeing as there are no other skills that are more important.
Pure Polearms come as second, but would need to sacrifice SP from Polearm Crusher.

 

Hybrids would be MUCH better off not getting Dragon Blood at all in my opinion. A couple problems will come up from choosing to max Dragon Blood:
-No Spear Fury for mobbing
-Lower level Sacrifice

 

So at the end of the day, the choice whether to max Dragon Blood draws from your Build and personal preferences.

 

In Maplestory, you may need some Maplestory gold and Maplestory power leveling to enhance your character. Of course, you can get that at our website. Go to the related page and check the detailed information.

 

Source from here....

Jan 22, 2009 at 02:51 o\clock

Archlord alchemy guide

by: soso6

Here is Goldceo.
This is a basic overview and how-to of and for the Archlord alchemy system that allows you to morph into other creatures with various abilities. If you are  interested in it .just look through.Hope the article is useful for you. I believe the guide is wonderful.

Skills

Alchemy is pivoted on the skills of skinning of ransacking. Alchemy itself can be acquired at level 15 from an Alchemist. All the recipes are also acquired at the Alchemist as well as the option to buy patterns witch increase the success rate of the pattern it applies to. As Nicod3mus stated in his guide, fail rates for ransacking and skinning are incredibly high if you don't get em leveled up on lower level mobs, so doing this is pretty important for this trade skill.

 

Application

The usefulness of alchemy is a very mixed bag. On the one hand you have potions that give you 50%-60% speed increases. These are very handy as a substitute for the next to useless speed potions and the expensive mounts, at least temporarily. Because there is a considerable cooldown between uses they aren't a 100% replacement, just a substitution. Everything else is more for entertainment. All potions give some kind of + attack. Some also give + defence or health points. There are also a few higher level ones that have a speed reduction. This sounds great but unfortunately when in metamorphosis form, abilities are disabled, including trade skills. For a caster this is brutal, and not very useful, how it applies to a melee class I'm not sure, but I can't imagine the benefit be better when weighed against the time required to get potions with decent upgrades.

 

Bottom Line

Alchemy takes a lot of time and the benefits don't warrant losing your ability to use special attacks. The wolf potion from level 3 alchemy giving a 58% speed upgrade is easily attainable, and the only real practical one I've seen. Unless you have a desire to turn into a dragon and scare some noobs away, you're better off leveling to 3, stocking up some wolf potions and taking up cooking.


Do you want to buy Archlord gold for your character, and Archlord powerleveling to get a higher level for your character in short time, if you need to buy these good.Goldceo is your best choice.
Link to here.

Jan 22, 2009 at 02:50 o\clock

lotro guide: target macros

by: soso6

For LOTRO players,here's how to setup the ;target alias to use as a macro for Mez, target focusing, healing, etc if you are  interested in it .just look through.Hopefully the article can help you. I believe you will learn something from it.

 

I'll use my Mez macro as an example, since Turbine doesn't allow wait commands or any use of skills in alias' you can only create a text macro to let everyone in your fellowship/raid know what you are doing.

 

To create a new alias, type:
/alias add ;aliasname <alias commands>

 

Now for my mez alias, I want to let my group know what target I'm mezzing, so I type the following:
/alias add ;meztarget /f -=[ Mezzing ;target ]=-

 

So now I have the alias ;meztarget which when used will output -=[ Mezzing <name of what I have targetted> ]=- to the fellowship channel.

 

Obviously, typing ;meztarget everytime I want my fellowship to know what I'm mezzing is tedious, so we will want to bind this to a button on our quickslot bars.

 

There are 4 quickslot bars, numbered 1 - 48, 1 being the first slot on the first bar, 48 being the last slot on bar 4 (12 slots per bar). Now I have alot of skills on my quickslots already, so I'm going to want to put this Mez alias on the first slot of my 4th bar, which would be slot #37.

 

Using the shortcut command, we type:
/shortcut 37 ;meztarget

 

This will place the ;meztarget alias into the 37th quickslot. Now, be sure when you place your alias into the quickslot bar using the shortcut command, that you ARE NOT TARGETTING ANYTHING. Otherwise it will automatically take your targetted value and store that in the quickslot instead of the ;target alias.

 


In addition,we provide LOTRO gold and LOTRO powerleveling for players. If you need to buy these goods,please feel free to our customer service.Goldceo is your best choice.
Source from here.